SENTINEL

KILLJOY

The genius of Germany, Killjoy effortlessly secures key battlefield positions with her arsenal of inventions. If their damage doesn't take her enemies out, the debuff her robots provide will make short work of them.

Killjoy is the gold standard for sentinel anchor play — she can hold an entire site alone with a well-placed setup, freeing four teammates to execute elsewhere. Her Turret provides passive damage and alert information, drawing enemy fire before they ever reach a corner. Alarmbot creates a proximity-triggered trap that debuffs and halves the armor of any enemy it catches, setting up devastating follow-up damage. Nanoswarm grenades are the most punishing post-plant tools in the game: placed during setup, activated remotely when enemies attempt a defuse, they deal massive damage in a tight radius that is nearly inescapable. Lockdown ultimate deploys a device that detains all enemies in a massive radius after a wind-up — forcing enemies to push and destroy it or concede the site entirely. Killjoy demands deliberate placement practice and cooldown discipline, but rewards it with a site-holding capability that no other agent can match.
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// TACTICAL KIT

ABILITIES & SKILLS

Nanoswarm
[C]

NANOSWARM

EQUIP a Nanoswarm grenade. FIRE to throw the grenade. Upon landing, the Nanoswarm goes covert. ALT FIRE to lob. ACTIVATE the Nanoswarm to deploy a damaging swarm of nanobots.

ALARMBOT
[Q]

ALARMBOT

EQUIP a covert Alarmbot. FIRE to deploy a bot that hunts down enemies that get in range. After reaching its target, the bot explodes and applies Vulnerable to enemies in the area. HOLD EQUIP to recall a deployed bot.

TURRET
[E]

TURRET

EQUIP a Turret. FIRE to deploy a turret that fires at enemies in a 100 degree cone. While targeting, EQUIP again to swap turret direction, HOLD ALT FIRE to rotate. HOLD EQUIP to recall the deployed turret.

Lockdown
[X]

LOCKDOWN

EQUIP the Lockdown device. FIRE to deploy the device. After a long windup, the device Detains all enemies caught in the radius. The device can be destroyed by enemies.