SENTINEL

CYPHER

The Moroccan information broker, Cypher is a one-man surveillance network who keeps tabs on the enemy's every move. No secret is safe. No maneuver goes unseen. Cypher is always watching.

Cypher transforms any site into a surveillance state. His Trapwire slows and reveals enemies who trip it, giving defenders advance warning of any push. Cyber Cage creates a small deployable obscuring smoke that also beeps when enemies pass through — combining information and vision denial in one ability. Spycam provides a persistent remote camera that can dart-tag enemies for the entire team to track. Neural Theft ultimate extracts the location of all living enemies from a killed player's corpse — reloading map control mid-round. Cypher is the definitive anti-flank sentinel: one properly placed trapwire network makes an entire flank route economically unprofitable. His weakness is setup time and static positioning — misplaced gear is wasted economy.
← ALL AGENTS

// TACTICAL KIT

ABILITIES & SKILLS

Trapwire
[C]

TRAPWIRE

EQUIP a trapwire. FIRE to place a destructible and covert trapwire at the targeted location, creating a line that spans between the placed location and the wall opposite. Enemy players who cross a trapwire will be Slowed and Revealed after a short period if they do not destroy the device in time. This ability can be picked up to be REDEPLOYED.

Cyber Cage
[Q]

CYBER CAGE

INSTANTLY toss the cyber cage in front of Cypher. ACTIVATE to create a zone that blocks vision and plays an audio cue when enemies pass through it.

Spycam
[E]

SPYCAM

EQUIP a spycam. FIRE to place the spycam at the targeted location. RE-USE this ability to take control of the camera's view. While in control of the camera, FIRE to shoot a marking dart. This dart will Reveal the location of any player struck by the dart. This ability can be picked up to be REDEPLOYED.

Neural Theft
[X]

NEURAL THEFT

INSTANTLY use on a targeted dead enemy to download information on their team. After a brief delay, the location of all living enemy players will be Revealed twice.