DUELIST

JETT

Representing her home country of South Korea, Jett's agile and evasive fighting style lets her take risks no one else can. She runs circles around every skirmish, cutting enemies up before they even know what hit them.

Jett is the benchmark every entry fragger is measured against. Her Updraft and Tailwind combination creates unmatched vertical and horizontal repositioning — she can peek a corner, trade fire, and vanish before enemies process what happened. Mastering Jett means understanding when to dash in versus when to dash out. She pairs best with the Operator: dash to an angle, land the shot, and immediately reposition. Her Bladestorm ultimate demands mechanical precision but rewards aggressive play with infinite bullets on headshot kills. Weaknesses include near-zero utility for teammates and a steep skill floor — inconsistent Jetts become liabilities. Top synergies: Killjoy locks down the site Jett opens, Sova recon bolt lines confirm kills Jett sets up.
← ALL AGENTS

// TACTICAL KIT

ABILITIES & SKILLS

Drift
[★]

DRIFT

Holding the jump button while falling allows you to glide through the air.

Cloudburst
[C]

CLOUDBURST

INSTANTLY throw a projectile that expands into a brief vision-blocking cloud on impact with a surface. HOLD the ability key to curve the smoke in the direction of your crosshair.

Updraft
[Q]

UPDRAFT

INSTANTLY propel Jett high into the air.

Tailwind
[E]

TAILWIND

ACTIVATE to prepare a gust of wind for a limited time. RE-USE the wind to propel Jett in the direction she is moving. If Jett is standing still, she propels forward. Tailwind charge resets every two kills.

Blade Storm
[X]

BLADE STORM

EQUIP a set of highly accurate throwing knives. FIRE to throw a single knife and recharge knives on a kill. ALT FIRE to throw all remaining daggers but does not recharge on a kill.