VALORANT - changes to patch 6.07

Today we will touch upon not the latest, but current news in the gaming world of Valorant - namely what changes await players in patch 6.07.

Valorant patch 6.07

New Agent: KAY/O

The first important point of the game add-on in patch 6.07 is the introduction of a new agent, KAY/O. KAY/O is a skilted combat robot that allows it to disable enemy abilities, reveal their positions and inflict significant damage.

In addition to adding a new agent, old agents also received new features. By fully checking these changes, you can already fully check in the online game right now.

Weapon changes

The 6.07 patch also makes a number of changes to the balance of the weapon "The Stinger was nerfled, its accuracy and damage decreased, and the Guardian was improved and accuracy increased, and recoil decreased" The operator was also weakened, with longer sight time and reduced speed in the sight.

Innovations in maps

And the most important part of changing patch 6.07 is making a series of developments to the game's maps, for example, the middle section of Split was redesigned to make it easier for attackers to push towards defenders, and the A concourse on the Breeze was scaled down to make it easier for defenders to hold it.

Corrected errors

AGENTS

  • The blue mark of the shot is reset to zero when objects and the like pass through the portal, this visual effect is now only visible to allies.

GAMEPLAY

  • Fixed an issue where when packets were lost, teleporting agents could be seen on the mini-card even if they were out of sight.
  • Fixed an issue that caused player backlights to be visible even when the Hide Outline and Backlight setting mode was enabled.
  • Fixed an issue on the mini-map that incorrectly displayed barriers when enabling skills such as Phoenix (C), Viper (E) Toxic Veil, and Harbor (E) Wave Ridge.
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