Spectre

A typeSubmachine gun
Price1,600 credits
Shop30 in a cage
90 in stock
wall penetrationSecondary

fire types

Primary

  • Automatic
  • Rate of fire: 13,33 shots / sec

Additional

  • Additional approximation x1,15
  • Increased accuracy
  • Rate of fire: 12 shots / sec

Damage

Distance Chassis Head Legs
0 - 20m 26 78 22
20 - 50m 22 66 18

The Specter is an inexpensive submachine gun that takes up its owner's primary weapon slot. It is equipped with a silencer that reduces the range of the weapon's sound profile. Compared to the Stinger, it is significantly more accurate, has significantly fewer kicks, has slightly more cover penetration, and has a larger magazine capacity (30 vs. 20). However, its slightly lower damage per shot and reduced rate of fire makes its overall power statistically lower.

Weapons are a useful power purchase if your team is on a tight budget, and is noticeably effective at close range, especially against unarmored targets. Its muffled gunshot sound can also come in handy for attacking enemies, as less attentive players may be oblivious to your shots. However, as players acquire rifles with higher damage, it loses its effectiveness later in the game, where its role is better served by the Phantom assault rifle, which, like the Specter, is suppressed and, in other words, can kill the enemy in one shot in head (assuming the target doesn't have enough armor points) and has a much longer effective range with better penetration ability.

Skins

Kingdom

Kingdom

Hivemind

Hivemind

convex

convex

Avalanche

Avalanche

Prism

Prism

Spline

Spline

Premium

Radiant Crisis 001 Specter

Radiant Crisis 001 Specter

Serenity Specter

Serenity Specter

 

The overall design of the Specter seems to be based on the construction GIS MPX, with a diopter diopter sight, front sight and cocking tube over the forearm from H&K MP5 and forearm based H&K G36C.

Ghost was shown alongside Bulldog in the League PsyOps trailer.

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