|A type||Submachine gun|
|Shop||20 in a cage
60 in stock
- Automatic fire
- Rate of fire: 18 shots / sec
- Shoots 4 rounds at once
- Additional approximation x1,15
- Increased accuracy
- Rate of fire: 4 shots / sec
|0 - 20m||27||67||23|
|20 - 50m||25||62||21|
The Stinger costs 1000 credits and is unique in its extremely high rate of fire.
It has an alternate fire mode in ADS mode, consisting of a four-shot burst with less spread. Stinger has low damage per shot compared to almost any other weapon in the game, and on top of that, it has an absurdly high spread, resulting in reduced accuracy. However, it is very cheap and has extremely high damage per second. He can easily kill any nearby player at close range. Stinger useful for shopping when your team is low on cash but wants to participate in a round.
The Stinger should only be used at close range, and that's where it shines, surpassing even rifles in DPS, but given the low magazine capacity of 20 rounds per magazine, every shot still needs to be counted, especially when facing a group of enemies. . It can burn through all of its bullets in a second, forcing the user to reload frequently.
Prism II Stinger
RGX 11x Pro Stinger
The Stinger design appears to be based on the LWRC SMG-45 prototype with a trigger guard shape based on B&T APC9.
CQ-SBR stands for Close Quarters - Short Barreled Rifle, the latter being the usual U.S. designation for carbines chambered in rifle or pistol caliber.